FFDX Toys: Weapons, Armour, and Spells
Written by lord_steak
This file contains the data concerning, well, weapons, armour and spells (go figure; it’s the title).
Armour
Defense is important. Without it your troops would get killed at a rather fast rate. I’m using tables. This is alphabetized…and that was damn annoying to compile. Prices with an asterisk are items that are not for sale, but do have a resale price. Prices that are n/a, you will get 1 gold for it.
Name |
Type |
Price |
Absorb |
evade penalty |
who can use it |
elemental defense |
ingrained spell |
Aegis Shield |
shield |
n/a |
20 |
0 |
|
Status, Poison, Lightning, Death |
none |
Black Armour |
body |
n/a |
43 |
0 |
|
Water, Air |
Mute |
Bracers |
shield |
2,500 |
1 |
0 |
all except |
none |
none |
Buckler |
shield |
2,500 |
3 |
0 |
|
none |
none |
Chain Armour |
body |
120 |
15 |
15 |
|
none |
none |
Copper Gauntlet |
gauntlet |
200 |
2 |
3 |
|
none |
none |
Cotton Robe |
body |
20 |
2 |
1 |
all except |
none |
none |
Crystal Armour |
body |
n/a |
37 |
25 |
|
Earth |
none |
Dark Gauntlet |
gauntlet |
n/a |
9 |
0 |
|
Poison, Death |
Blind |
Dragon Armour |
body |
n/a |
45 |
20 |
|
Fire, Water, Air, Earth |
none |
Elven Armour |
body |
7,500 |
24 |
8 |
|
none |
none |
Flame Armour |
body |
n/a |
37 |
25 |
|
Fire |
none |
Gaia Gauntlet |
gauntlet |
n/a |
9 |
5 |
|
Earth |
Terra |
Genji Armour |
body |
65,000 |
42 |
30 |
|
none |
none |
Genji Gauntlet |
gauntlet |
20,000 |
8 |
5 |
|
none |
none |
Genji Helmet |
helmet |
15,000 |
10 |
5 |
|
none |
none |
Genji Shield |
shield |
20,000 |
16 |
0 |
|
none |
none |
Iron Gauntlet |
gauntlet |
750 |
4 |
5 |
|
none |
none |
Iron Helmet |
helmet |
450 |
5 |
5 |
|
none |
none |
Iron Shield |
shield |
100 |
4 |
0 |
|
none |
none |
LGloves |
gauntlet |
60 |
1 |
1 |
all except |
none |
none |
LthrHat |
helmet |
80 |
1 |
1 |
all except |
none |
none |
Lumin Robe |
body |
50,000 |
24 |
1 |
|
none |
none |
Mithiril Armour |
body |
45,000 |
34 |
33 |
|
none |
none |
Mithiril Gauntlet |
gauntlet |
2,500 |
6 |
5 |
|
none |
none |
Mithril Helmet |
helmet |
2,500 |
6 |
5 |
|
none |
none |
Mithril Shield |
shield |
2,500 |
8 |
0 |
|
none |
none |
Night Shield |
shield |
n/a |
18 |
0 |
|
Fire, Earth |
Slpga |
Oak Armour |
body |
80 |
7 |
8 |
|
none |
none |
Oak Helmet |
helmet |
100 |
3 |
3 |
|
none |
none |
Oak Shield |
shield |
15 |
2 |
0 |
|
none |
none |
Plate Armour |
body |
800 |
20 |
23 |
|
none |
none |
Prism Robe |
body |
n/a |
40 |
1 |
|
Fire, Water, Air, Earth |
Safga |
ProCape |
shield |
20,000* |
8 |
2 |
all except |
none |
none |
ProRing |
gauntlet |
20,000 |
8 |
0 |
all except |
Death |
none |
Ribbon |
helmet |
n/a |
1 |
0 |
all except |
all |
none |
Royal Robe |
body |
5,000 |
15 |
1 |
all except |
none |
none |
Silk Robe |
body |
1,000 |
4 |
1 |
all except |
none |
none |
Shadow Helmet |
helmet |
n/a |
8 |
0 |
|
Status, Lightning |
Mudle |
Zodiac Robe |
body |
n/a |
34 |
1 |
|
none |
none |
Weapons
Welcome to Coneria! I like swords. Welcome to Coneria! I like swords. Welcome to Coneria! I like swords. Welcome to Coneria! I like swords. Read starting at http://www.nuklearpower.com/daily.php?date=010302 and keep going to get this. Too damn funny; had to use it. Anyways!! there’s weapons around. You’ll want use the best ones available (I like swords…no…wait….). So...um…this list is the stats of them (I like swords), alphabetized, and has the run-down. My brain is not functioning at this time. There really isn’t much point in including the sprites, so we won’t worry about it. There are other interesting values that, had the original programming worked, would’ve had some affect on things, but they didn’t, so those values will not be included here. Again, funky things with prices are the same as the armour above.
Name |
Cost |
Attack Power |
hit bonus |
ingrained spell |
who can use it |
|
3,000 |
24 |
5 |
none |
|
Belial Sword |
n/a |
75 |
45 |
Sloga |
|
Black Sword |
n/a |
48 |
35 |
Bane |
|
Blood Axe |
8,500* |
27 |
20 |
none |
|
Broad Sword |
3,000 |
20 |
15 |
none |
|
Crystal Sword |
15,000* |
29 |
25 |
none |
|
Defense |
n/a |
32 |
35 |
Blink |
|
Durin’s Axe |
n/a |
65 |
45 |
Trnza |
|
Estoc |
5,000 |
20 |
25 |
none |
|
Hand Axe |
550 |
16 |
5 |
none |
|
Heal Rod |
n/a |
36 |
20 |
Praya |
|
Holy Sword |
n/a |
28 |
30 |
Turna |
|
Iron Hammer |
10 |
9 |
0 |
none |
|
Iron Nunchuck |
200 |
16 |
0 |
none |
|
Iron Staff |
1,000 |
15 |
0 |
none |
all except |
Kris |
450 |
13 |
10 |
none |
|
Large Knife |
750 |
12 |
10 |
none |
|
Long Sword |
1,500 |
20 |
10 |
none |
|
Mage Staff |
n/a |
22 |
10 |
Pyra |
|
Magus Sword |
n/a |
70 |
55 |
Shell |
|
Mithiril Hammer |
2,500 |
19 |
5 |
none |
|
Mithiril Knife |
2,500 |
15 |
15 |
none |
|
Mithiril Rod |
4,500 |
26 |
5 |
none |
|
Mithiril Sword |
4,000 |
23 |
15 |
none |
|
Mjolnir |
n/a |
110 |
74 |
Thunder |
|
Nimbus Sword |
n/a |
38 |
30 |
Aera |
|
Oak Nunchuck |
10 |
12 |
0 |
none |
|
Oak Rod |
200 |
13 |
0 |
none |
all except |
Oak Staff |
5 |
6 |
0 |
none |
all except |
Power Staff |
12,345* |
20 |
0 |
none |
all except |
Rapier |
3,000 |
18 |
20 |
none |
|
Sabre |
900 |
18 |
15 |
none |
|
Seax |
650 |
15 |
15 |
none |
|
Short Sword |
550 |
15 |
10 |
none |
|
Sif Sword |
n/a |
35 |
30 |
none |
|
Small Knife |
5 |
5 |
10 |
none |
|
Sting |
65,000 |
28 |
35 |
none |
|
Tai-Chi Sword |
10 |
9 |
5 |
none |
|
War Hammer |
3,000 |
21 |
0 |
none |
|
Wizard Staff |
n/a |
45 |
35 |
Aquga |
|
Spells
Back when first playing the game, I took parties heavily loaded with spellcasters. I noticed how ineffective most of the spells were. LOCK, LOK2, TMPR and SABR, I noticed, did nothing at all to help my party. Upon hacking and viewing the documentation, I learned how the encoding for TMPR and SABR was botched, and that LOK2 stepped up enemy evade, while LOCK (which missed all the time anyway) did jack. Obviously, those two are gone. By the time you could buy RUB, everything either had resistance to Death, or a high magic defense, or both. And the party members’ magic defense li…um, the magic defense of party members was inappropriately low. For some reason (at least on my machine), this thing refuses to display the pictures for who can use Aquo and Aquga. These are exactly the same as their air-based counterparts (Aero and Aerga).
In the name box…blue backgrounds are Prayers, and grey backgrounds are Magic. Yes…I’ve alphabetized it again. Put the gun down.
Name |
Level |
Element |
effect |
price |
targets |
who can use it |
AAir |
2 |
none |
provides resistance to Air |
390 |
all allies |
|
Aera |
3 |
Air |
damage 30-120 |
1,600 |
all enemies |
|
Aerga |
5 |
Air |
damage 50-200 |
9,000 |
all enemies |
|
Aero |
1 |
Air |
damage 10-40 |
120 |
one enemy |
|
AErth |
2 |
none |
provides resistance to Earth |
400 |
all allies |
|
AFire |
3 |
none |
provides resistance to Fire |
1,350 |
all alies |
|
Aqua |
3 |
Water |
damage 30-120 |
1,600 |
all enemies |
|
Aquga |
5 |
Water |
damage 50-200 |
8,750 |
all enemies |
|
Aquo |
1 |
Water |
damage 10-40 |
110 |
one enemy |
|
AWatr |
4 |
none |
provides resistance to Water |
3,850 |
all allies |
|
Bane |
6 |
Poison |
inflicts death |
20,000 |
all enemies |
|
Blind |
7 |
Status |
inflicts darkness with increased accuracy |
40,000 |
all enemies |
|
Blink |
1 |
none |
increase evade |
100 |
caster |
|
Bolt |
4 |
Lightning |
damage 60-240 |
4,500 |
one enemy |
|
Break |
4 |
Poison |
inflict petrification |
3,500 |
one enemy |
|
Confu |
1 |
Status |
inflict confusion |
95 |
one enemy |
|
Cura |
3 |
none |
heal, base value 33 |
1,600 |
one ally |
|
Cure |
1 |
none |
heal, base value 16 |
100 |
one ally |
|
Curga |
7 |
none |
HP Max, removes poison and stun (others…?) |
50,000 |
one ally |
|
Curza |
5 |
none |
heal, base value 66 |
8,500 |
one ally |
|
Dark |
2 |
Status |
inflicts darkness |
350 |
all enemies |
|
Doom |
8 |
Death |
inflicts death with increased accuracy |
60,000 |
one enemy |
|
Echo |
4 |
none |
removes silence |
3,500 |
one ally |
|
Exit |
6 |
none |
outside battle only; escape a dungeon |
25,000 |
all allies |
|
Flare |
8 |
none |
damage 100-400 |
65,000 |
all enemies |
|
FLife |
8 |
none |
outside battle only; restores to life with full HP |
62,500 |
one ally |
|
Haste |
4 |
none |
double no. of attacks |
4,750 |
one ally |
|
Hold |
3 |
Status |
inflicts paralysis |
1,350 |
one enemy |
|
Holy |
8 |
none |
damage 150-600 |
65,000 |
one enemy |
|
Invga |
6 |
none |
increases evade |
19,000 |
all allies |
|
Invis |
2 |
none |
increase evade |
400 |
one ally |
|
Life |
5 |
none |
outside battle only; restores to life with 1 HP |
9,500 |
one ally |
|
Mudle |
6 |
Status |
inflicts confusion with increased accuracy |
18,000 |
all enemies |
|
Mute |
2 |
Status |
inflicts silence |
380 |
all enemies |
|
Praga |
7 |
none |
heal, base value 90 |
40,000 |
all allies |
|
Pray |
3 |
none |
heal, base value 24 |
1,400 |
all allies |
|
Praya |
5 |
none |
heal, base value 48 |
7,500 |
all allies |
|
Pure |
4 |
none |
removes poison |
4,250 |
one ally |
|
Pyra |
4 |
Fire |
damage 40-160 |
4,500 |
all enemies |
|
Pyrga |
6 |
Fire |
damage 60-240 |
25,000 |
all enemies |
|
Pyro |
2 |
Fire |
damage 20-80 |
450 |
one enemy |
|
Safe |
1 |
none |
increase defense |
90 |
one ally |
|
Safga |
6 |
none |
increase defense |
18,000 |
all allies |
|
Shell |
7 |
none |
provides resistance to Status and Death |
45,000 |
all alliles |
|
Sleep |
1 |
Status |
inflicts sleep |
80 |
one enemy |
|
Sloga |
7 |
Status |
loss of multiple attacks with increased accuracy |
50,000 |
all enemies |
|
Slow |
2 |
Status |
loss of multiple attacks |
375 |
one enemy |
|
Slpga |
3 |
Status |
inflicts sleep with increased accuracy |
1,400 |
all enemies |
|
Soft |
6 |
none |
outside battle only; removes petrification |
20,000 |
one ally |
|
Stone |
8 |
Poison |
inflicts petrification with increased accuracy |
60,000 |
all enemies |
|
Stop |
8 |
Status |
inflicts paralysis with increased accuracy |
60,000 |
all enemies |
|
Storm |
7 |
Lightning |
damage 70-280 |
55,000 |
all enemies |
|
Stun |
5 |
Status |
inflicts paralysis with increased accuracy |
7,500 |
one enemy |
|
Terga |
6 |
Earth |
damage 60-240 |
25,000 |
all enemies |
|
Terra |
4 |
Earth |
damage 40-160 |
4,400 |
all enemies |
|
Terro |
2 |
Earth |
damage 20-80 |
450 |
one enemy |
|
Trnga |
7 |
none |
damage undead 80-320 |
55,000 |
all enemies |
|
Trnza |
5 |
none |
damage undead 60-240 |
9,000 |
all enemies |
|
Turn |
1 |
none |
damage undead 20-80 |
110 |
all enemies |
|
Turna |
3 |
none |
damage undead 40-160 |
1,650 |
all enemies |
|
Virus |
7 |
Poison |
damage 70-280 |
50,000 |
all enemies |
|
Wall |
8 |
none |
provides resistance to all elements |
60,000 |
one ally |
|
Warp |
5 |
none |
outside battle only; go back one floor |
7,000 |
all enemies |
|
Weak |
8 |
none |
disable elemental defense |
63,500 |
one enemy |
|