FFDX Toys: Weapons, Armour, and Spells

Written by lord_steak

lord_steak@yahoo.com

 

This file contains the data concerning, well, weapons, armour and spells (go figure; it’s the title).

 

Armour

 

Defense is important.  Without it your troops would get killed at a rather fast rate.  I’m using tables.  This is alphabetized…and that was damn annoying to compile.  Prices with an asterisk are items that are not for sale, but do have a resale price.  Prices that are n/a, you will get 1 gold for it.

 

Name

Type

Price

Absorb

evade penalty

who can use it

elemental defense

ingrained spell

Aegis Shield

shield

n/a

20

0

Status, Poison, Lightning, Death

none

Black Armour

body

n/a

43

0

Water, Air

Mute

Bracers

shield

2,500

1

0

all except

none

none

Buckler

shield

2,500

3

0

     

none

none

Chain Armour

body

120

15

15

    

none

none

Copper Gauntlet

gauntlet

200

2

3

     

none

none

Cotton Robe

body

20

2

1

all except

none

none

Crystal Armour

body

n/a

37

25

   

Earth

none

Dark Gauntlet

gauntlet

n/a

9

0

Poison, Death

Blind

Dragon Armour

body

n/a

45

20

Fire, Water, Air, Earth

none

Elven Armour

body

7,500

24

8

     

none

none

Flame Armour

body

n/a

37

25

   

Fire

none

Gaia Gauntlet

gauntlet

n/a

9

5

Earth

Terra

Genji Armour

body

65,000

42

30

 

none

none

Genji Gauntlet

gauntlet

20,000

8

5

 

none

none

Genji Helmet

helmet

15,000

10

5

none

none

Genji Shield

shield

20,000

16

0

 

none

none

Iron Gauntlet

gauntlet

750

4

5

   

none

none

Iron Helmet

helmet

450

5

5

  

none

none

Iron Shield

shield

100

4

0

  

none

none

LGloves

gauntlet

60

1

1

all except

none

none

LthrHat

helmet

80

1

1

all except

none

none

Lumin Robe

body

50,000

24

1

     

none

none

Mithiril Armour

body

45,000

34

33

  

none

none

Mithiril Gauntlet

gauntlet

2,500

6

5

     

none

none

Mithril Helmet

helmet

2,500

6

5

  

none

none

Mithril Shield

shield

2,500

8

0

  

none

none

Night Shield

shield

n/a

18

0

Fire, Earth

Slpga

Oak Armour

body

80

7

8

      

none

none

Oak Helmet

helmet

100

3

3

  

none

none

Oak Shield

shield

15

2

0

  

none

none

Plate Armour

body

800

20

23

  

none

none

Prism Robe

body

n/a

40

1

  

Fire, Water, Air, Earth

Safga

ProCape

shield

20,000*

8

2

all except  and

none

none

ProRing

gauntlet

20,000

8

0

all except

Death

none

Ribbon

helmet

n/a

1

0

all except

all

none

Royal Robe

body

5,000

15

1

all except

none

none

Silk Robe

body

1,000

4

1

all except

none

none

Shadow Helmet

helmet

n/a

8

0

Status, Lightning

Mudle

Zodiac Robe

body

n/a

34

1

     

none

none

 

Weapons

Welcome to Coneria!  I like swords.  Welcome to Coneria!  I like swords.  Welcome to Coneria!  I like swords.  Welcome to Coneria!  I like swords.  Read starting at http://www.nuklearpower.com/daily.php?date=010302 and keep going to get this.  Too damn funny; had to use it.  Anyways!! there’s weapons around.  You’ll want use the best ones available (I like swords…no…wait….).  So...um…this list is the stats of them (I like swords), alphabetized, and has the run-down.  My brain is not functioning at this time.  There really isn’t much point in including the sprites, so we won’t worry about it.  There are other interesting values that, had the original programming worked, would’ve had some affect on things, but they didn’t, so those values will not be included here.  Again, funky things with prices are the same as the armour above.

 

Name

Cost

Attack Power

hit bonus

ingrained spell

who can use it

Battle Axe

3,000

24

5

none

 

Belial Sword

n/a

75

45

Sloga

Black Sword

n/a

48

35

Bane

Blood Axe

8,500*

27

20

none

 

Broad Sword

3,000

20

15

none

    

Crystal Sword

15,000*

29

25

none

   

Defense

n/a

32

35

Blink

  

Durin’s Axe

n/a

65

45

Trnza

Estoc

5,000

20

25

none

   

Hand Axe

550

16

5

none

 

Heal Rod

n/a

36

20

Praya

 

Holy Sword

n/a

28

30

Turna

Iron Hammer

10

9

0

none

 

Iron Nunchuck

200

16

0

none

Iron Staff

1,000

15

0

none

all except ,  and

Kris

450

13

10

none

   

Large Knife

750

12

10

none

       

Long Sword

1,500

20

10

none

    

Mage Staff

n/a

22

10

Pyra

 

Magus Sword

n/a

70

55

Shell

Mithiril Hammer

2,500

19

5

none

   

Mithiril Knife

2,500

15

15

none

       

Mithiril Rod

4,500

26

5

none

     

Mithiril Sword

4,000

23

15

none

    

Mjolnir

n/a

110

74

Thunder

Nimbus Sword

n/a

38

30

Aera

  

Oak Nunchuck

10

12

0

none

Oak Rod

200

13

0

none

all except ,  and

Oak Staff

5

6

0

none

all except ,  and

Power Staff

12,345*

20

0

none

all except ,  and

Rapier

3,000

18

20

none

   

Sabre

900

18

15

none

   

Seax

650

15

15

none

   

Short Sword

550

15

10

none

    

Sif Sword

n/a

35

30

none

 

Small Knife

5

5

10

none

       

Sting

65,000

28

35

none

   

Tai-Chi Sword

10

9

5

none

     

War Hammer

3,000

21

0

none

   

Wizard Staff

n/a

45

35

Aquga

 

Spells

 

Back when first playing the game, I took parties heavily loaded with spellcasters.  I noticed how ineffective most of the spells were.  LOCK, LOK2, TMPR and SABR, I noticed, did nothing at all to help my party.  Upon hacking and viewing the documentation, I learned how the encoding for TMPR and SABR was botched, and that LOK2 stepped up enemy evade, while LOCK (which missed all the time anyway) did jack.  Obviously, those two are gone.  By the time you could buy RUB, everything either had resistance to Death, or a high magic defense, or both.  And the party members’ magic defense li…um, the magic defense of party members was inappropriately low.  For some reason (at least on my machine), this thing refuses to display the pictures for who can use Aquo and Aquga.  These are exactly the same as their air-based counterparts (Aero and Aerga).

 

In the name box…blue backgrounds are Prayers, and grey backgrounds are Magic.  Yes…I’ve alphabetized it again.  Put the gun down.

 

Name

Level

Element

effect

price

targets

who can use it

AAir

2

none

provides resistance to Air

390

all allies

    

Aera

3

Air

damage 30-120

1,600

all enemies

    

Aerga

5

Air

damage 50-200

9,000

all enemies

  

Aero

1

Air

damage 10-40

120

one enemy

   

AErth

2

none

provides resistance to Earth

400

all allies

    

AFire

3

none

provides resistance to Fire

1,350

all alies

    

Aqua

3

Water

damage 30-120

1,600

all enemies

    

Aquga

5

Water

damage 50-200

8,750

all enemies

   

Aquo

1

Water

damage 10-40

110

one enemy

    

AWatr

4

none

provides resistance to Water

3,850

all allies

    

Bane

6

Poison

inflicts death

20,000

all enemies

  

Blind

7

Status

inflicts darkness with increased accuracy

40,000

all enemies

 

Blink

1

none

increase evade

100

caster

   

Bolt

4

Lightning

damage 60-240

4,500

one enemy

  

Break

4

Poison

inflict petrification

3,500

one enemy

     

Confu

1

Status

inflict confusion

95

one enemy

     

Cura

3

none

heal, base value 33

1,600

one ally

     

Cure

1

none

heal, base value 16

100

one ally

     

Curga

7

none

HP Max, removes poison and stun (others…?)

50,000

one ally

 

Curza

5

none

heal, base value 66

8,500

one ally

   

Dark

2

Status

inflicts darkness

350

all enemies

     

Doom

8

Death

inflicts death with increased accuracy

60,000

one enemy

Echo

4

none

removes silence

3,500

one ally

    

Exit

6

none

outside battle only; escape a dungeon

25,000

all allies

 

Flare

8

none

damage 100-400

65,000

all enemies

FLife

8

none

outside battle only; restores to life with full HP

62,500

one ally

Haste

4

none

double no. of attacks

4,750

one ally

    

Hold

3

Status

inflicts paralysis

1,350

one enemy

     

Holy

8

none

damage 150-600

65,000

one enemy

Invga

6

none

increases evade

19,000

all allies

  

Invis

2

none

increase evade

400

one ally

     

Life

5

none

outside battle only; restores to life with 1 HP

9,500

one ally

  

Mudle

6

Status

inflicts confusion with increased accuracy

18,000

all enemies

  

Mute

2

Status

inflicts silence

380

all enemies

     

Praga

7

none

heal, base value 90

40,000

all allies

 

Pray

3

none

heal, base value 24

1,400

all allies

     

Praya

5

none

heal, base value 48

7,500

all allies

  

Pure

4

none

removes poison

4,250

one ally

     

Pyra

4

Fire

damage 40-160

4,500

all enemies

    

Pyrga

6

Fire

damage 60-240

25,000

all enemies

  

Pyro

2

Fire

damage 20-80

450

one enemy

    

Safe

1

none

increase defense

90

one ally

     

Safga

6

none

increase defense

18,000

all allies

  

Shell

7

none

provides resistance to Status and Death

45,000

all alliles

  

Sleep

1

Status

inflicts sleep

80

one enemy

     

Sloga

7

Status

loss of multiple attacks with increased accuracy

50,000

all enemies

 

Slow

2

Status

loss of multiple attacks

375

one enemy

    

Slpga

3

Status

inflicts sleep with increased accuracy

1,400

all enemies

     

Soft

6

none

outside battle only; removes petrification

20,000

one ally

  

Stone

8

Poison

inflicts petrification with increased accuracy

60,000

all enemies

Stop

8

Status

inflicts paralysis with increased accuracy

60,000

all enemies

 

Storm

7

Lightning

damage 70-280

55,000

all enemies

 

Stun

5

Status

inflicts paralysis with increased accuracy

7,500

one enemy

  

Terga

6

Earth

damage 60-240

25,000

all enemies

  

Terra

4

Earth

damage 40-160

4,400

all enemies

    

Terro

2

Earth

damage 20-80

450

one enemy

    

Trnga

7

none

damage undead 80-320

55,000

all enemies

Trnza

5

none

damage undead 60-240

9,000

all enemies

 

Turn

1

none

damage undead 20-80

110

all enemies

 

Turna

3

none

damage undead 40-160

1,650

all enemies

 

Virus

7

Poison

damage 70-280

50,000

all enemies

 

Wall

8

none

provides resistance to all elements

60,000

one ally

 

Warp

5

none

outside battle only; go back one floor

7,000

all enemies

 

Weak

8

none

disable elemental defense

63,500

one enemy