Mileena

Sai Toss : Hold HP ~2s, then release (In air too)

Teleport Kick : → → LK

Ground Roll : ← ← ↓ HK

Fatality 1 (Spitting Nails) : (One‑screen away) ← ← ← → LK

Fatality 2 (Devour) : (Close) ↓ → ↓ → LP

Animality (Skunk) : (Close) → ↓ ↓ → HK

Friendship (Broken Mirror) : (Past Sweep) ↓ ↓ ← → HP

Babality : ↓ ↓ → → HP

Stage/Pit Fatality : ↓ ↓ ↓ LP

Combo 1 : HK HK ↓ → + LK (16%)

Combo 2 : HP HP ↑ + LP ↓ + LP (22%)

Combo 3 : HK HK ↑ + LK ↑ + HK (23%)

Combo 4 : HP HP HK HK ↓ → + LK (24%)

Combo 5 : HP HP HK HK ↑ + LK ↑ + HK (30%)

Mileena

Attributes

Strengths

  • Strong rushdown from run lows and fast jabs
  • Teleport Kick gives surprise crossup and throw setups
  • Sai Toss provides a useful bait/pressure tool and works in the air
  • Good close normals and throw conversions for multislam routes

Weaknesses

  • Lower overall damage compared with top-tier characters in UMK3
  • Ground Roll and Sai Toss have situational uses and can be punished if whiffed
  • Relies heavily on close-range mixups and reads to be effective

Summary

Mileena in UMK3 arcade is a close-range mixup specialist: run lows, teleport kick and Sai Toss form her core pressure and reset game. She’s effective at applying constant close pressure but trades off raw combo potency versus higher-damage characters in the arcade build.