Reptile

Acid Spit : → → HP

Fast Forceball : → → HP + LP

Slow Forceball : ← ← HP + LP

Slide : ← + LP + BL + LK

Invisibility : ↑ ↑ ↓ HK

Reverse Elbow : ← → LK

Fatality 1 (Body Snack) : (One‑jump away) ← ← → ↓ BLK

Fatality 2 (Acid Puke) : (Sweep) → → ↑ ↑ HK

Animality (Monkey) : (Close) ↓ ↓ ↓ ↑ HK

Friendship (Music Box) : (Close) ↓ → → ← HK

Babality : → → ← ↓ LK

Stage/Pit Fatality : BLK RUN BLK BLK

Combo 1 : HP HP ↓ + LP (18%)

Combo 2 : HK HK ← + HK (21%)

Combo 3 : HP HP HK ← + HK (24%)

Reptile

Attributes

Strengths

  • True zoner in UMK3: Fast and slow forceballs plus Acid Spit control space and set up big punishes
  • Slide and reverse elbow add mobility and frametrap options
  • Invisibility lets him approach safely and create confusing setups
  • Excellent conversion on forceball hits into full combos

Weaknesses

  • Invisibility timing is risky if guessed or punished on recovery
  • Forceballs can be baited or jumped around by disciplined opponents
  • Some optimal routes require precise spacing and execution to maximize damage

Summary

Reptile in UMK3 arcade is the game's canonical zoner: his fast/slow forceballs and Acid Spit let him dictate neutral, convert into heavy damage on hit, and frustrate opponents with invisibility mixups. He rewards spacing, timing and execution but is vulnerable when invisibility or forceballs are anticipated.