Sektor

Missile : → → LP

Homing Missile : → ↓ ← HP

Teleport Uppercut : → → LK (In air too)

Fatality 1 (Compactor) : (Sweep) LP, RUN, RUN, BLK

Fatality 2 (Flamethrower) : (Half‑screen) → → → ← BLK

Animality (Bat) : (Close) → → ↓ ↑

Friendship (Carnival Game) : (Far away) RUN RUN RUN ↓

Babality : ← ↓ ↓ ↓ HK

Stage/Pit Fatality : RUN RUN RUN ↓

Combo 1 : HK HK (15%)

Combo 2 : HP HP ↓ + LP (18%)

Combo 3 : HP HP HK ← + HK (22%)

Combo 4 : HP HP HK HK ← + HK (26%)

Sektor

Attributes

Strengths

  • Exceptional zoning and pressure from missile toolkit (single & homing)
  • Teleport Uppercut offers surprise mixups, corner relaunch and escape options
  • Multiple routes to relaunch and corner carry via launcher strings and multislam
  • Good matchups versus characters that struggle with projectile spacing

Weaknesses

  • Missiles are powerful but can be baited or jumped over by disciplined opponents
  • Teleport Uppercut has recovery that can be punished if misused
  • Optimal relaunches and infinites are character‑dependent and require precise timing

Summary

Sektor in UMK3 arcade is a zoning/meat‑grinder cyborg: missiles control neutral, homing missile adds pressure, and Teleport Uppercut gives relaunch potential. He rewards spacing and timing and can dominate mid‑range play while requiring care when committing to teleport or heavy missile patterns.